Metropolis: Sdo Vïyá-sdink

Sdo Vïyá-sdink

Sdo Vïyá-sdink
Example Tauric architecture.
Stateheath
ProvenceKiklajsuzu Heath
Regionwooded
Founded1371
Community LeaderLord Ditela Thiselton-Dyer Nash Willins Evans Wynn
Area423 km2 (169 mi2)
Average Yearly Temp14°C (57°F)
Average Elevation3324 m (10905 ft)
Average Yearly Precipitation272 cm/y (107 in/y)
Population3131456
Population Density7402 people per km2 (18529 people per mi2)
Town AuraWild Magic
Naming
Native nameSdo Vïyá-sdink
Pronunciation[root words not on file]
Direct Translation[Translation Unavailable]
Translation[Not Yet Translated]

Sdo Vïyá-sdink ([root words not on file] [Translation Unavailable]) is a temperate Metropolis located in the Kiklajsuzu Heath of the heath.

The name Sdo Vïyá-sdink is derived from the Tauric language, as Sdo Vïyá-sdink was founded by Ditela Thiselton-Dyer Nash Willins Evans, who was culturaly Tauric.

Climate

Sdo Vïyá-sdink has a yearly average temperature of 14°C (57°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a cold 2°C (35°F). Sdo Vïyá-sdink receives an average of 272 cm/y (107 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Sdo Vïyá-sdink covers an area of nearly 423 km2 (169 mi2), and an average elevation of 3324 m (10905 ft) above sea level.

Overview

Sdo Vïyá-sdink was founded durring the late 15th century in spring of the year 1371, by Ditela Thiselton-Dyer Nash Willins Evans. The establishment of Sdo Vïyá-sdink was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Sdo Vïyá-sdink's construction back out of the project. Ditela Thiselton-Dyer Nash Willins Evans pushed on reguardles, and Sdo Vïyá-sdink was finished, but starts off as a terible place to live.

Sdo Vïyá-sdink was built using the conventions of Tauric durring the late 15th century. Naturaly, all settlmentss have their own look to them, and Sdo Vïyá-sdink is no diffrent. The metropolis's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Sdo Vïyá-sdink is was constructed arround several narrow baked earthen mainstreets which cross one another at certain axies, with smaller streets branching off of them to premit acess to the many buildings deeper into the road network. The overall fashion is remenessent of a circulatory system, or other organic construct, and is quite effishent in its design. The valley metropolis is in posession of a finaly crafted dwarvern style fortified fighting wall, completer with lower, middle, and upper battlments for use in sloped-fire defence stratagies, murder holes, and statues which may or may not be constructs, and, of course, MERTICULATIONSshortsizename is one of the wealthiest and politicaly connected settlments in the world.. Sdo Vïyá-sdink's Ragnarock-era relics are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the metropolis as needed.

A look around Sdo Vïyá-sdink gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable. This all rests atop the unmistakable impression the town is one of the strictest places imaginable. Everyone’s actions are clearly directed by laws they keep in heart and mind at all times. Orderly byond order is a phrase which Sdo Vïyá-sdink brings to mind.

Civic Infrastructure

Sdo Vïyá-sdink possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.

Sdo Vïyá-sdink has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Sdo Vïyá-sdink has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Sdo Vïyá-sdink. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Sdo Vïyá-sdink's parks.

Sdo Vïyá-sdink has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Sdo Vïyá-sdink.

Sdo Vïyá-sdink has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Sdo Vïyá-sdink has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Sdo Vïyá-sdink has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Sdo Vïyá-sdink has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Sdo Vïyá-sdink has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Sdo Vïyá-sdink has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Sdo Vïyá-sdink has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Sdo Vïyá-sdink's public wards, blessings, and other arcane systems.

Sdo Vïyá-sdink has an Millitary Academy which trains military officers and specilists.

Sdo Vïyá-sdink possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Metropolis. Sdo Vïyá-sdink's grid is powered by an arcane means.

Sdo Vïyá-sdink's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Sdo Vïyá-sdink has a first rate hospital which caters to anyone in need of long term medical care.

Sdo Vïyá-sdink has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Sdo Vïyá-sdink has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Sdo Vïyá-sdink's natural decorations nor waterways.

Sdo Vïyá-sdink has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Sdo Vïyá-sdink has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Sdo Vïyá-sdink has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Sdo Vïyá-sdink is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Sdo Vïyá-sdink's mayor's house was built using a different architectural style from the rest of the town. The style used has a sleek, linear appearance with stylized, often geometric ornamentation. The primary facade of its buildings often featured a series of set backs that create a stepped outline. Low-relief decorative panels can be found at entrances, around windows, along roof edges or as string courses. It was best known for its use of smooth finish building materials such as stucco, concrete block, glazed brick or mosaic tile. Decorative details can incorporate various artistic or exotic motifs to suit the building's function or the architect's whim. Chevrons, zigzags, and other geometrical motifs are common forms of ornament.

In Sdo Vïyá-sdink during thunderstorms, with each flash of lightning, everyone sees different monsters from the corner of their eyes.

The has a sleek, linear appearance with stylized, often geometric ornamentation. The primary facade of its buildings often featured a series of set backs that create a stepped outline. Low-relief decorative panels can be found at entrances, around windows, along roof edges or as string courses. It was best known for its use of smooth finish building materials such as stucco, concrete block, glazed brick or mosaic tile. Decorative details can incorporate various artistic or exotic motifs to suit the building's function or the architect's whim. Chevrons, zigzags, and other geometrical motifs are common forms of ornament near Sdo Vïyá-sdink are known to be quite timid.

Sdo Vïyá-sdink's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves destroying a prepared ritual vessel to channel Wild Magic energies of tier 3 via speaking in tongues.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Eyom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 5745
  • Farmers: 9210
  • Farm Laborer: 17396
  • Hunters: 9785
  • Milk Maids: 7282
  • Ranchers: 4093
  • Ranch Hands: 8350
  • Shepherds: 8240
    • Farmland: -233819 m2
    • Cattle and Similar Creatures: 782864
    • Poultry: 9394368
    • Swine: 626291
    • Sheep: 31314
    • Goats: 6262
    • Horses, Mounts, and Beasts of Burden: 313145

Craftsmen

  • Arms and Toolmakers: 5908
  • Blacksmiths: 7455
  • Bookbinders: 3772
  • Buckle-makers: 4349
  • Cabinetmakers: 7282
  • Candlemakers: 9785
  • Carpenters: 9635
  • Clothmakers: 8240
  • Coach and Harness Makers: 3228
  • Coopers: 8947
  • Copper, Brass, Tin, Zinc, and Lead Workers: 4441
  • Copyists: 3040
  • Cutlers: 2746
  • Fabricworkers: 7828
  • Farrier: 23195
  • Furriers: 2007
  • Glassworkers: 10101
  • Gunsmiths: 7368
  • Harness-Makers: 2982
  • Hatters: 6326
  • Hosiery Workers: 2220
  • Jewelers: 3403
  • Leatherwrights: 8029
  • Locksmiths: 3163
  • Matchstick makers: 4892
  • Musical Instrument Makers: 4349
  • Painters, Structures and Fixtures: 4014
  • Paper Workers: 4538
  • Plasterers: 4175
  • Pursemakers: 5493
  • Roofers: 3403
  • Ropemakers: 3261
  • Rugmakers: 3011
  • Saddlers: 5798
  • Scabbardmakers: 6456
  • Scalemakers: 3296
  • Scientific, Surgical, and Optical Instrument Makers: 2007
  • Sculptors, Structures and Fixtures: 2899
  • Shoemakers: 3040
  • Soap and Tallow Workers: 10615
  • Tailors: 16058
  • Tanners: 3914
  • Upholsterers: 4538
  • Watchmakers: 4538
  • Weavers: 9489
  • Whitesmiths: 2525

Merchants

  • Adventuring Goods Retellers: 2236
  • Arcana Sellers: 2115
  • Beer-Sellers: 4289
  • Booksellers: 4605
  • Butchers: 8698
  • Chandlers: 8240
  • Chicken Butchers: 8350
  • Entrepreneurs: 3179
  • Fine Clothiers: 7455
  • Fishmongers: 8463
  • Florists: 1909
  • Potion Sellers: 5307
  • Resellers: 12525
  • Spice Merchants: 4120
  • Wine-sellers: 6140
  • Wheelwright: 4605
  • Woodsellers: 2926

Service workers

  • Bakers: 18420
  • Barbers: 16058
  • Coachmen: 4538
  • Cooks: 13047
  • Doctors: 6882
  • Gamekeepers: 5050
  • Grooms: 2821
  • Hairdressers: 11183
  • Healers: 8350
  • Housekeepers: 9489
  • Housemaids: 17396
  • House Stewards: 10101
  • Inns: 2954
  • Laundry maids: 5591
  • Maidservants: 11183
  • Nursery Maids: 6022
  • Pastrycooks: 11597
  • Restaurateur: 13047
  • Tavern Keepers: 13615

Specialized Laborer

  • Ashworkers: 4260
  • Bleachers: 2926
  • Chemical Workers: 1769
  • Coal Heavers: 6390
  • In-Town Couriers: 7282
  • Long Haul Couriers: 6523
  • Dockyard Workers: 6523
  • Gas Workers: 1542
  • Hay Merchants: 2631
  • Leech Collectors: 7927
  • Millers: 7828
  • Miners: 6262
  • Oilmen and Polishers: 4970
  • Postmen: 6958
  • Pure Finder: 4093
  • Skinners: 8463
  • Sugar Refiners: 1789
  • Tosher: 4892
  • Warehousemen: 13047
  • Watercarriers: 6080
  • Watermen, Bargemen, etc.: 11183

Skilled Laborers

  • Accountants: 4040
  • Alchemist: 4571
  • Clerk: 6662
  • Dentists: 3131
  • Educators: 9076
  • Engineers: 4473
  • Gardeners: 3100
  • Mages: 2354
  • Plumbers: 3296
  • Pharmacist: 3641
  • Professors: 1373
  • Scientists: 2336
  • Wizards: 1332

Civil Servants

  • Adventurers: 3100
  • Bankers: 4203
  • Civil Clerks: 6958
  • Civic Iudex: 3684
  • Consultants: 2046
  • Exorcist: 6523
  • Fixers: 3772
  • Kami Clerk: 6456
  • Landlords: 6326
  • Lawyers: 3842
  • Legend Keepers: 5133
  • Militia Officers: 31314
  • Monks, Monastic: 9489
  • Monks, Civic: 9210
  • Historian, Oral: 6662
  • Historian, Textual: 3684
  • Policemen, Sheriffs, etc.: 6662
  • Priests: 12044
  • Rangers: 4175
  • Rat Catchers: 4571
  • Scholars: 4744
  • Spiritualist: 5798
  • Slayers: 1754
  • Storytellers: 12280
  • Military Officers: 10438

Cottage Industries

  • Brewers: 9489
  • Comfort Services: 11597
  • Enchanters: 3558
  • Herbalists: 3558
  • Jaminators: 11597
  • Needleworkers: 10438
  • Potters: 5133
  • Preserve Makers: 9210
  • Quilters: 4673
  • Seamsters: 19571
  • Spinners: 8947
  • Tinker: 3518
  • Weaver: 8698

Artists

  • Actors: 3296
  • Architects: 1218
  • Bards: 4744
  • Costumers: 1909
  • Dancers: 3772
  • Drafters: 2046
  • Engravers: 2545
  • Fine Furniture Carpenters: 1550
  • Glaziers: 3479
  • Inlayers: 2872
  • Musicians: 8463
  • Painters, Art: 1565
  • Playwrights: 3331
  • Sculptors, Art: 2771
  • Wood Carvers: 10101
  • Writers: 10101

Produce Industries

  • Butter Churners: 9785
  • Canners: 9210
  • Cheesmakers: 11183
  • Ice Merchants: 1385
  • Millers: 6523
  • Picklers: 5219
  • Smokers: 4066
  • Stockmakers: 3441
  • Tobacconists: 4892
  • Tallowmakers: 6807

1198473 of Sdo Vïyá-sdink's population work within a Foundational Occupation.

1745096 of Sdo Vïyá-sdink's population do not work in a formal occupation, but do contribute to the local economy. 187887 (6%) are noncontributers.

Points of Interest

Sdo Vïyá-sdink is a major trade hub, connecting several important cities or resource production areas. It’s probably at an important river juncture, ancient crossroads, or occupying the only safe path through some perilous wilderness. Its position may be important enough that it can survive on trade alone, despite being unable to feed itself with the surrounding land. Such hubs are usually heavily garrisoned by the lord who profits from their tariffs and taxes.

Due to a magical anomaly, Sdo Vïyá-sdink is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

In time immemorial, reportedly some time during the early 2nd century, Sdo Vïyá-sdink was attacked by organized criminals with significant wealth and power. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Sdo Vïyá-sdink lost 176 people, 273 livestock, and 45 buildings. The conflict ended after roughly 188, when members of Sdo Vïyá-sdink's militia enacted an operation to locate a particular production site. The operation was complicated by the army's activities draw the wrath of formerly neutral parties. The conflict ended with a last stand against the enemy until a particular event occurred, which ended in victory for Sdo Vïyá-sdink's forces. The war is remembered in legend by Sdo Vïyá-sdink's bards, historians, and legend keepers.

History